New Media and Generative Design
Multimedia, Data visualization, Touchdesigner, AR/VR, UX Study
These projects delve into generative concepts that utilize computational processes to generate a range of design options, while also considering context. This methodology is employed to evaluate and explore variations and experimentations within the framework of new media design, which encompasses a universal interconnected network of audio, video, and electronic text communications.
Cyberculture in Airports
This thesis introduced me to tools and technologies in the realm of new media and computational development, the influence of each subject New media, cyberculture, and airport stakeholders.
It served as a context for airport operations and management, involving passengers and employees, thereby forming a paradigm of cyberculture where each aspect facilitates digital networks and social shaping technologies. Some of the methods I followed were predominantly site visits and case studies, interviewing employees and passengers on their perspectives of travel and management. I also watched a documentary on one of the busiest and oldest airports, London's Heathrow which gave a lot of insights into operations and travel in and out of the airport. The site visits were observation visits on types of machines available, stakeholders' activity, and even booked a flight to Kochi to understand the insides of the airport.
Documentation ︎︎︎
WorkFlows
Outcomes
My goal was to recreate the sense of wonder with technology, facilitate engagement towards tools and manage runaway expectations. I see the airport as the interface between passengers and airlines therefore airline customers become the airport's customers. I examined the role of innovative applications of new media in visual communication by considering visual expression design with information technology (IT), flexible layout, diversified modes of transmission, and interactivity of integration. My micro-outputs include AI widgets, Flight tracker installation, multimedia kiosks, and hologram signages. These 4 co-exhibit cyberculture principles of using the internet and data as a form of technology, new creative and collaborative tools, a new social context and a medium of communication.
Data Visualization of live flight tracking to be projected in airports
Widget Library
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World Through Computer’s Eyes
Computer vision has been a perceptive analytic exploration since the evolution of computers. Bridging with artificial intelligence, it marked as a scientific field that enables computers to automatically see, identify and understand the visual world, simulating the same way the human vision does. With the digitization of technology, the perception of visual and text has been converted to information visualization. New innovations have been evolving to new medium inventions, purposes clarified and programmed to perform tasks given by user.
Here are some Generative Art Experimentations done in Touch designer software exploring aspects of computer vision.
- Object
detection
- Image
classfication
- Image
segmentation
- Feature
matching
- Edge
detection
- Pattern
Detection
- Facial
recognition
Matrix like Simulation
Pixel Identification
Barcoding and Reading
Segmentation images
Patterns and Feedback
Tracings and Recognition
2023